Monday, June 16, 2008

#84: Snap - The Interlocking Dragon-Making Game

Snap: The Interlocking Dragon-Making Game
  • designer: P. Joseph Shumaker
  • publisher: Gamewright
  • date: 2002
  • BoardGameGeek rank/rating: 3776/5.4
  • age: 6+
  • # of players: 1-4
  • print status: in print
  • cost: $8.44 (ThoughtHammer.com)
Snap is not a single game - it's a "game system" that allows for solitaire play as well as 3 other games of varying difficulty. It looks like dominoes... but with only four possible connections.

What makes the game work for younger kids (5+) is that the pieces lock together - and each color of dragon will only lock (puzzle-style) with another piece with the same color dragon. (Blank sides can also lock to each other.)

I'm not sure I understand the low rating on the Geek, except that the games work better with 2-3 players because downtime increases with each player. (This is one of the curses of connection games - the bigger the board, the more possiblities you have to play... and the more possibilities you have to play, the more potential for "analysis paralysis.") I'd suggest trying the game with 2 players first.

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