Thursday, March 15, 2012

#86: StreetSoccer (Mark's 100 - 2012)

StreetSoccer

Mark's Ranking
  • 2012: 86th
  • 2010: 24th
  • 2005: did not appear

BoardGameGeek

  • rank: 729
  • rating: 6.69

Print Status

  • don't think it's in print... but there are lots of copies available on the secondhand market

Why It's On The List

  • It doesn't so much simulate soccer (like Pursue the Pennant attempts to simulate baseball)... instead, it uses a backgammon-ish mechanic to simulate the feel of a soccer game - and does so brilliantly.

Tips & Tricks:

    • Like playing backgammon, winning at StreetSoccer is as much about the position you leave yourself in as well as pushing hard to score... .

    Extras

    • There are three different online PBEM versions of StreetSoccer... the one I used to play on (a lot!) was Little Golem.

      3 comments:

      1. This is one of the very few sports-related games I like to play and I like it a LOT. And my reason, just like you, is that it doesn't attempt to simulate the game but instead give the feel of a soccer match. Corne van Moorsel is a very talented designer, but this might be his best game (although I am also very fond of Sun, Sea & Sand).

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      2. I haven't played Sun, Sea & Sand... is this another one for us to put on our Gathering playlist?!

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      3. Possibly, although I'm not sure it's Fluff-Daddy-worthy. For one thing, it's a game of perfect information and doesn't really have a whole lot of excitement or laughs. But it's a very solid worker placement game that utilizes one of van Moorsel's most recent fascinations, time management. It also isn't a very long game, which is good. So a definite maybe!

        I need to send you an email summarizing all of our Gathering playlist possibilities. Particularly since some of the games you're listing on your 100 are ones *I'd* like to try out!

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