Everything including the kitchen sink... but with special attention paid to board games, Jesus Christ, my family, being a "professional" (and I use that word loosely) Christian, and the random firing of the 10% of the synapses I'm currently using.
Monday, March 12, 2012
The Death of Avalon Hill Explained...
...in one picture from an AH catalog in the late 1980s. (The headline says it all.)
Spending more on Product Development than what you get in profit isn't uncommon, I would think. Profit is what you take home after paying all your employees and such... so if you're somehow making more in excess than the total you pay your employees + expenses, you've somehow got a huge profit margin!
I hear you, Luke... but a company that just breaks even (low profit) has a hard time staying in business if anything goes wrong - a change in the market (the move to computer wargaming coupled with the influx of the Eurogame), for example.
Couple that with some really weak designs during the period in question (the catalog I scanned was in the box of the game TV WARS) and you've got yourself AH in 1996.
Spending more on Product Development than what you get in profit isn't uncommon, I would think. Profit is what you take home after paying all your employees and such... so if you're somehow making more in excess than the total you pay your employees + expenses, you've somehow got a huge profit margin!
ReplyDelete~Luke
I hear you, Luke... but a company that just breaks even (low profit) has a hard time staying in business if anything goes wrong - a change in the market (the move to computer wargaming coupled with the influx of the Eurogame), for example.
ReplyDeleteCouple that with some really weak designs during the period in question (the catalog I scanned was in the box of the game TV WARS) and you've got yourself AH in 1996.