New Frontiers
- rank: 676
- rating: 7.5
- published: 2018
Print Status
- in print
Why It's On The List
- I wouldn't go as far to say that New Frontiers has fired the classic Puerto Rico for me... but it covers a lot of the same ground with better graphics and a more compelling theme.
Tips & Tricks:
- New Frontiers does not seem to have the same "newbie automatically assists player to their left" problem as Puerto Rico... but players still need to pay careful attention to the downstream effects of their action choices.
- Don't put all your point-scoring eggs in one basket - especially when it comes to the 9 cost technologies. I have been known to buy a 9 cost tech that was only marginal for me in order to keep it out of the hands of someone who could really benefit from it.
- I personally like the goals (which is also true for with both the original card game and Roll for the Galaxy)... but not everyone is fond of them.
Extras
- The Starry Rift expansion is supposed to be coming at some point... I'm looking forward to it! It will add 16 home worlds, 10 developments, 13 worlds, and 8 goals - and Xeno worlds will add a risk/reward element to military conquest.
- This is the first of five (5!) Tom Lehmann games that will appear on my top 100 list this time around... and the first of three Race for the Galaxy universe games. Sue me.
It's hard for me to rank the Race for the Galaxy games. I like this one quite a bit and it may be my favorite. I guess it depends on the mood. I do like Terraforming Mars Ares Expedition as a new take on the original Race for the Galaxy.
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