- It's a pretty vicious game... between the Arsonist, the Spy & the Black Knight, you can do some serious damage to your opponent.
- It's a memory game... to play well, you need to keep track of which of five decks certain key cards are hiding. If you don't like memory games, this is NOT for you.
- It runs just a tad long until you've played it a number of times... your first game will run 2 - 2.5 hours with subsequent plays finally reaching the 90 min. mark.
Saturday, November 10, 2007
The Unofficial Guide To Catan, Part 2
As promised, here's the second installment of my "Unofficial Guide to Catan." (You can read the first installment here.) This time around, we'll deal with all the spin-off games. Settlers of Catan: The Card Game I bought this game & El Grande 10 years ago at Gamescape in San Francisco... both of them chock full of German text. Now, in the enlightened days when so many European games are re-published in English, it may seem hard to believe, but we played a lot of this game (10-20 plays) using the German cards & cheat sheets to look up the translations. The Settlers Card Game takes the same basic "build settlements to harvest resources" mechanic from the original game and builds on it, adding knights, buildings w/special powers, fleets, action cards & event cards. Take it from me - there's a lot of game in here & a number of ways to pursue victory. This game is for two players, however, so there is very little trading. (Well, trading is allowed in the rules, but it is very seldom used.) I'm a huge fan of the game, but I need to sound three warnings for those who are interested: