Thursday, January 03, 2008
Religion & Politics: Oil & Water
Religion & Politics: Just the Facts, Ma'am
Tuesday, January 01, 2008
Blogging Resolutions for 2008
- Finish the 10th Anniversary Five & Dime Report by mid-February. (This, btw, is do-able, if I don't get bogged down with other stuff.)
- Write more reviews - particularly of games, but also of books, television & film. (While there is some great writing out there from an evangelical perspective on pop culture, the chances of most of the people who read this blog seeing it is pretty slim. If you're interested, check out Jeffery Overstreet's Looking Closer site & blog.)
- Write a post defining "evangelical" correctly... man, I get so irritated at political labeling.
- Finish the Soundtrack of My Life series of posts sometime this year... I've got one in the can (Steve Taylor) and one almost completed (Andrew Peterson), which only leaves 18 to go. (I wouldn't hold your breath on this one - these are fun to write but a lot of work.)
- Begin adding Catan stuff to the blog... like I promised to do two months ago. (Sigh.)
- Write up our Disneyland vacation (the Week of a Million Dreams)... this should happen in the next week or two, if the Five & Dime stuff doesn't eat up all my computing time.
- finish up work on the 2006-7 version of The Apples Project
- start AND finish the 2007-8 version of The One Hundred (otherwise known as "The Official & Completely Authoritative 100 Best Games of All Time Ever Without Question"... so there!)
Monday, December 31, 2007
Auld Lang Syne
Harry: What does this song mean? For my whole life I don't know what this song means. I mean, "Should old acquaintance be forgot". Does that mean we should forget old acquaintances, or does it mean if we happen to forget them we should remember them, which is not possible because we already forgot them? Sally: Well, maybe it just means that we should remember that we forgot them or something. Anyway, it's about old friends. When Harry Met SallyBe always at war with your vices, at peace with your neighbors, and let each new year find you a better man. Benjamin Franklin
Ring out the old, ring in the new, Ring, happy bells, across the snow: The year is going, let him go; Ring out the false, ring in the true. Alfred, Lord TennysonBecause of this decision we don't evaluate people by what they have or how they look. We looked at the Messiah that way once and got it all wrong, as you know. We certainly don't look at him that way anymore. Now we look inside, and what we see is that anyone united with the Messiah gets a fresh start, is created new. The old life is gone; a new life burgeons! Look at it! 2 Corinthians 5:16-17 (The Message)
Thursday, December 27, 2007
Five & Dime 2007 is Coming...
Wednesday, December 26, 2007
Jerry Lee Collin OR "Playing the Pee-Mam-O"
Sunday, December 23, 2007
Merry Christmas
Shari & I stink at sending Christmas cards - or Christmas letters - or even those picture postcard things you can buy. Frankly, except for shipping games & Christmas packages, we deal with the USPS as little as possible. ("The USPS - when it absolutely has to be there... well, we don't know. And don't bother asking us to track it for you unless you pay us big bucks up front.")
Anyway, this is as close as we're going to get - may each of you have a Merry Christmas!
There were sheepherders camping in the neighborhood. They had set night watches over their sheep. Suddenly, God's angel stood among them and God's glory blazed around them. They were terrified. The angel said, "Don't be afraid. I'm here to announce a great and joyful event that is meant for everybody, worldwide: A Savior has just been born in David's town, a Savior who is Messiah and Master. This is what you're to look for: a baby wrapped in a blanket and lying in a manger." Luke 2:8-12 (The Message)
Wednesday, December 19, 2007
Miz Lu
Sunday, December 16, 2007
Survivor: China
- Amanda... who has at least actually been playing the game with some sort thought involved.
- Denise... though I really don't think she has a chance to win and she hasn't done much to position herself any better than 4th. OTOH, she seems like a nice lady & someone who I'd enjoy in real life.
- Todd... shudder. He's the "mastermind" who ended up handing James not one but TWO immunity idols - which, btw, should have meant he would still be sitting at tribal council if Amanda hadn't engineered a nifty blind-siding move. He gets 3rd position in my book only because I have to leave 4th position for...
- Courtney... who has managed to snark & finagle her way into the endgame by being weak & not caring. Please do not give her money.
I think Amanda is likely to win if she can make it to the final three...
Of course, there was some hint that it might be a final two again in the promos, in which case I'd bet on Denise to be knocked off first, followed by Amanda & Todd trying to figure out how to get Courtney on their side - whichever one of them wins individual immunity in that situation will get the million smackeroos.
One more reality game/board game related link, since we're talking about Survivor: Shannon Applecline has written some pretty interesting posts on reality show game design at Skotos... start with this one on The Amazing Race and follow the links in the column to more goodness.
Week of A Million Dreams: Sunday (12/9/07)
We're Ba-ack...
...more details to come. A delightful time was had by one & all - we talked to a turtle, fought a Sith Lord, danced with toys, had a couple of dreams "come true"... and, as you can see from the picture, helped Buzz Lightyear defeat Zurg.
For now, lots of unpacking ahead, along with getting ready for company (my mom & dad and sister & bro-in-law all come in next week for Christmas), as well as preaching a couple of sermons & teaching a Sunday School class.
Maybe I should go to bed.
Saturday, December 08, 2007
Christmas Tree Lane
We went with friends (our Under 30's group from NewLife) last Saturday night to walk Christmas Tree Lane here in Fresno. (It's a neighborhood that has been decorating the houses & trees for 85 years.) The picture you see here is from the Fresno Republican - it's the best picture I could find of what it looks like.
The other picture, of course, is of two bundled-up Jackson kids, taken that same night. Aren't they cute?!
Friday, December 07, 2007
The Happiest Links On Earth
For your reading enjoyment while we're spending the week with the Mouse, a number of Disneyland related links:
From the site MiceAge.com, two oddball stories that have been making the rounds:
- the first on people dumping cremains (aka ashes) inside the Haunted Mansion & Pirates
- the second on why Americans' increasing weight issues are causing problems for It's A Small World
- a series of articles on The Magic of Business written by Jeff Kober, who does a bang-up job of applying Disney practices to customer service - there's a lot of good stuff here for church leaders as well as business folks
- the wonderful writing of David Koenig (the author of Mouse Tales and a number of other good books on Disney)
- Disney & animation fans need to check out JimHillMedia.com... esp. his older essay series on films & ride designs
- while Disneyland fans should spend some major time at Yesterland.com... it's a wonderful site about all the things that aren't there anymore - pictures, descriptions, what replaced 'em... sigh. I miss Skull Rock (the picture here is from Yesterland).
Thursday, December 06, 2007
More Than A Handful of Change in the Bell Ringer's Bucket
- they've been enculturated to give during this time of year
- they're already spending a lot of money on friends & family so giving a little extra to a church or charity doesn't seem like a big deal
- they're already spending a lot of money on friends & family so they feel guilty and give to assuage their guilt
- they're more likely to receive a generous end-of-the-year bonus and therefore feel more comfortable with being generous themselves
I could go on.
But I want to suggest that there may be another reason for our willingness to give. The central stories of the season, both in the Jewish & Christian traditions, are about a generous God.
I'm probably not the best person to explain Hanukkah (heck, I even had to look up how to spell it correctly), but here goes nothing. Hanukkah is the "Festival of Lights", which celebrates God's gracious provision to the Jewish people of a lamp that burned in the newly rededicated temple (following the Maccaben revolt) - it was a symbol, along with the victory over Antiochus, of God caring for His people. (1 Macabees 4) (The dreidel wasn't a part of the early celebrations - no more likely than Mary & Joseph hanging stockings next to the fireplace in their home in Nazareth.)
Christmas marks a time in which God gave his only son in the form of a baby (John 3:16) ... who grew up to die on the cross as a ransom for our sins (Mark 10:45) . Essentially, he gave us Himself.
This generous God went one step further:
So God created man in his own image, in the image of God he created him; male and female he created them. (Genesis 1:27)
If we are created in the image of God... and we assume that doesn't mean we have His nose & His white hair... then that means we bear His image in a deeper & more meaningful way. We are built to act like He does.
And that means we are... well, we can be, generous. During a season of the year in which generosity is honored not only in religious traditions but also in popular culture...
- the conversion of Ebenezer Scrooge in "A Christmas Carol"
- the compassionate hero, George Bailey, from "It's A Wonderful Life"
- and, of course, the jolly old elf who gives children toys, Santa Claus
...should it be a surprise that the way we were made bubbles to the surface?
This Christmas season, I encourage you to find ways to express the generosity that echoes the heart of the One who created you. Give richly from your time, your talents & your treasure in order to touch hearts & lives.
Please note, however, what John Ortberg said at a conference I attended a few weeks back: we have a tendency in church circles to talk about generosity in general terms, leading to "superficial agreement and unchallenged apathy." Your mission, if you should choose to accept it, (why, yes, I did watch too many re-runs of Mission: Impossible as a kid), is to get specific:
- how are you going to be generous this Christmas season?
- when are you going to do it?
- how much?
In the words of the old Nike shoe campaign, "Go for it."
Tuesday, December 04, 2007
T-Minus 5 Days & Counting...
The excitement is building here in the Jackson house as we get ready for our Disneyland Resort vacation. Yeah, and the kids are looking forward to it as well. (smirk)
I asked Collin (our 2 year old) a few days ago about whether he wanted to ride with Mom or with Dad... and he informed me that he wanted to ride with Chip'n'Dale. He's also very interested in the Tea Cups & Gadget's Go Coaster.
Braeden continues planning to ride all four mountains (Big Thunder, the Matterhorn, Splash Mtn & Space Mtn). He's also considering trying Indiana Jones... but the Tower of Terror is, in the words of Monty Python, "right out."
I need to say a huge thank you to our travel agent, Suzy Schreiner with Mouse Fan Travel... she was/is incredibly helpful. When we finally settled on the package we wanted, she found out we couldn't get it for all six nights - so she finagled a way to book us directly through the hotel for one night & through Disney for five nights. If you're planning a Disney vacation, drop her a line (suzy@mei-travel.com) & ask for a quote. (She's not paying me to say this... I was just impressed by the service & professionalism.)
Things I'm most looking forward to:
- watching Collin experience the parks for the first time
- riding the submarines with their new Finding Nemo re-do
- experiencing the Fantasmic! show on the Rivers of America (rather than in a big ampitheater like at WDW)
- 7 days of vacation with my wife & boys
- taking Braeden on adventures (Jedi Training show, Star Tours, Space Mtn, etc.)
- seeing the castle decorated for Christmas
- getting to spend one day with my family AND my Aunt Nancy & Uncle Richard
- having enough time there to ride anything we want... and then ride it again!
Heroes: It Got Better
56 Geeks
- A. funny
- B. sad
- C. someone is following me around & drawing pictures of me
- D. all of the above
Seriously, I could qualify for at least 8 of those portraits over the span of my life. Yikes.
Sorry about no picture here & having to follow the link... but I don't want to steal this guy's thunder.
Christmas List Ideas For the Chronically Uncreative
- Probably the best all-around gift game this year (and last year, since it was out last Christmas) is the party game Wits & Wagers. You can get points for getting the trivia questions right - but it's more important to bet on the right answer. The system for doing this is clean, easy to explain, and sucks people in like one of those Dyson vaccumn cleaners that the British guy keeps yammering about while I'm trying to watch my TV shows. I've seen this work well with families of non-gamers & with groups of people who are just as game-obsessed as I am - this is a resilient & enjoyable game system that would be welcome just about anywhere.
- For the computer gamer with gaming tendencies on your gift list, you can splurge & pick them up a copy of Starcraft: The Board Game. It's a battle game set in the popular Starcraft universe, complete with tech development & research, but it plays quickly & cleanly (once you get past your first trip through the rules.) Unlike many multiplayer combat games, this one does not encourage "turtling" (standing still & building up a massive force, waiting for other players to go at it). It also includes a bunch of cool plastic minis. (While I haven't experienced this myself, according to other gamers it scales well from 2-6 players, which is always nice.)
- Finally, my personal favorite from this last year is the gorgeous archaeology game, Thebes. This is somewhere between a family game & a gamer game, but the mechanics of the game are so perfectly married with the theme that it's very easy to teach & learn. (Braeden can play it - and he's 6 years old!) There's lots of luck involved - which is no surprise, since you're digging up treasures at the turn of the century - but there are a number of interesting tactical decisions, particularly when playing with 4 players. Finally, the game is stunning: the artwork & production are top-notch.
You can find all of these games at Game Surplus or Boards & Bits.
Music One for the kiddies (that won't make the adults crazy), one for the adults (that my 2 year old likes)...- The one for the kids is Andrew Peterson's Slugs, Bugs & Lullabies... and let's get one thing out of the way right now. This is NOT a "go to sleep" album - the lullabies (haunting & beautiful) don't kick in until cut 14 on this CD. Up to that point, this album is packed with songs about boredom, bears who don't wear underwear, beans & farting (without using the word "fart"), and a play-by-play description of a rousing game of "get the guy with the ball." Braeden's favorite song is "Tractor, Tractor", which takes those insipid repeating songs you hear on most children's records (do NOT get me started on how much I hate Discovery Toys Sounds Like Fun which I have renamed Sounds Like A Frontal Lobotomy) and turns it into a playful argument between the two performers (Andrew & his buddy, Randall Goodgame.) I can't recommend this album highly enough.
- My other favorite album that I discovered this year (and when are you going to give it back, Isaac?!) is the self-titled debut of Decemberadio. A bunch of young guys who obviously had older siblings and/or parents who listened to King's X, the Eagles & a passel of other quality bands have joined forces to make some of the best "classic rock" with spiritual sensibilities... that isn't classic rock. (It can't be - these guys are young pups. Sigh... I'm getting old.)
- If you can pry them away from the TV, the best kid's book we read this year (thanks to our homeschool curriculum, Sonlight), was written 60 years ago. My Father's Dragon is a wonderful & whimsical story of rescue, wit & derring-do that had all of us (kids & adults alike) longing to read the next chapter to find out what happened. It reminded me in feel (not content) of one of my long-time favorite books, The Twenty-One Balloons, which I'd also recommend to you without reservations.
- And, for the adults in the crowd, if you have any enjoyment of "science fantasy" (that weird blend of the two genres), you need to read Ted Dekker's The Circle. There's actually two ways to enjoy this epic trilogy: the three books were recently published in a one-book compilation... and for those who like their comic books, it's also been released in graphic novel format.
Well, good luck on that shopping... remember, I like board games & Legos, just like when I was a kid. (Grin.)
Monday, December 03, 2007
Giving Away Your Own (Monopoly) Money
Strategically, there's a major problem with giving a player immunity... You are not giving someone a "free pass", you are giving them money. Your money. And in a game where - if played as designed - money is in short supply.
Think about it - if you avoid the all-too-common "house rule" trap of putting $ on Free Parking, there's not a lot of money coming into the game system from the outside. Each player gets $200 per circuit of the board + whatever positve Chance/Community Chest cards they received, but those are balanced out by the negative cards & spaces (Income Tax, Luxury Tax). Money leaves the game at a fair clip as well: buying property, improving property & paying off mortgages all take money away from players and put it back into the bank.
Since very little money is coming into the system (it's not a zero-sum game, but it's in the neighborhood), you need to make sure that as much of that money is coming to you as is possible.
In game terms, "immunities" serve to make the game longer. Again, the game is designed to constrict - the amount of money available grows smaller & the winning player is the one who can pry his opponent's fingers off of what is left. By (essentially) giving players extra money (the actual consequence of immunities), you increase the time it takes to bankrupt someone.
Finally, the question of an official ruling on immunities. While there is nothing in the published rules about this, the rules used in tournament play forbid it. The following quote is from my own webpage on Monopoly at Game Central Station and quotes Phillip Orbanes' The Monopoly Companion.
- You may only trade Title Deeds, cash, and GET OUT OF JAIL FREE cards. You can't trade *anything* else, [italics in original text] like "immunity" from paying rent if a traded property is landed on, or a promise not to build houses in the future. (Chp 2, The Rules Explained) - All trades are based on assets owned at the time of the trade. No options or immunity from paying future rents may be granted, nor may partnerships be formed. (Chp 6, Tournament Monopoly & How You Can Play It)We've chosen to play this way and it speeds up the game both for the reasons outlined above AND because it makes trading simpler - since you have to trade real property, everyone can make clear decisions and valuations about what & what not to trade.
Hope that helps - and while we're at it, let's remind everyone of the four most-commonly missed rules in Monopoly (the quotes are from the official rules): Free Parking:
A player landing on this place does not receive any money, property or reward of any kind.This is just a "free" resting-place.Property Auctions:
If he does not wish to buy the property it is sold at auction by the Banker to the highest bidder. The buyer pays to the Bank the amount of the bid in cash and receives the Title Deed card for that property. Any player, including the one who declined the option of buying it at the printed price, may bid. Bidding may start at any price.Building Shortages:
When the Bank has no houses to sell, players wishing to build must wait for some player to return or sell his/her houses to the Bank before building. If there are a limited number of houses and hotels available and two or more players wish to buy more than the Bank has, the houses or hotels must be sold at auction to the highest bidder.Loans:
Money can be loaned to a player only by the Bank and then only by mortgaging property. No player may borrow from or lend money to another player.
Anna's Day
Every Advent we entered the purgatory of lutefisk, a repulsive gelatinous fishlike dish that tasted of soap and gave off an odor that would gag a goat. We did this in honor of Norwegian ancestors, much as if survivors of a famine might celebrate their deliverance by feasting on elm bark. I always felt the cold creeps as Advent approached, knowing that this dread delicacy would be put before me and I’d be told, "Just have a little." Eating a little was like vomiting a little, just as bad as a lot.What a lovely Christmas tradition, eh? Of course, this got me thinking. What Christmas traditions do we do that continue year after year despite the fact that nobody really sees any meaning in them? Are we wasting time & energy doing stuff "just because" when we could free up ourselves to enjoy our family and, more importantly, Jesus himself during the celebration of His birth? And that leads to another question: what are the lutefisk things we do in church? What do we force people to "just have a little" of that has nothing to do with following Christ & His truth? Something to think about while you're looking for a parking spot at the mall, I guess. The source for most of the information in this article is the always interesting Wikipedia.
Three Requests
On Friday, yet another blockbuster fantasy/quest movie will hit the big screen... and the early reviews for "The Golden Compass" are pretty positive. That is, except in evangelical circles, where I've received e-mails wondering about the content & nefarious intentions of the film & the book series ("His Dark Materials") it is based upon.
I wish I had more personal experience with these books - but I actually haven't read them. In general, my friends who like that kind of stuff say that the first book is really good and the 2nd & 3rd books become much darker and have a very specific agenda about God & church, esp. the Catholic Church. I can only point you towards some very well-written articles written by people I trust:
- Catholics Respond To Golden Compass (published today on Christianity Today Movies)
- Commentary: Fear Not the 'Compass' (published late last week & written by Jeffrey Overstreet, who is one of the best writers on Christianity & film)
- Sympathy For The Devil (published this week by Focus on the Family)
- The Chronicles of Atheism (published last week by Christianity Today)
- The Golden Compass entry on Snopes.com (published some weeks ago... this is the e-mail I've received and its confirmation by a decidedly non-Christian website)
- Please don't boycott this film. Listen carefully - I didn't say "Go see the film"; I said, "Don't boycott the film." There is a difference. You can choose not to see the film without making a big deal out of it. Participating in boycotts is similar to "feeding a troll" online - the only one who wins is the questionable thing that you draw attention to with your picket lines & protests.
- Please don't let your kids go see the film and/or read the books without you. Some of the most important conversations can take place when we see or read something difficult or questionable and ask our kids questions like "What did you think of that?", "Does that story remind you of any Bible story?" "Is there stuff in this movie that tries to contradict the Bible?" and so on. One of the greatest mistakes we make both as parents & as individuals is to intake culture (films, television, books, music, internet, etc.) with our minds turned off. The second greatest mistake is to teach our children to treat media the same way we do.
- Please make sure that the focus of your Advent season is Jesus Christ rather than a movie.
Sunday, November 25, 2007
The Hypnotic Power of a Bug Zapper & The Happiest Place On Earth
Mosquito #1: Larry, no! Don't look at the light!I know I've got Disneyland on the brain right now (we're leaving for Anaheim in 14 days!), but this post has been fermenting in the dark corners of my brain for nearly six months now. Blame Erwin McManus... it was an off-handed comment he made during the Ethos part of The Origins Experience. He suggested that different cultures have different icons that give us clues to the underlying values that permeate those cultures:
Mosquito #2: [entranced] I-can't-help-it. It's-so-beautiful.
A Bug's Life
- the English have Big Ben - a giant clock. Is it any wonder that order & consistency are highly valued in that society?
- for Germany, Erwin suggested the iconic value of the automobile (Volkswagon, Mercedes Benz, Porsche)... and that leads easily into a culture that finds precision & attention to detail.
- Brazil's icon is not an object but a celebration: Mardi Gras (Carnivale) - which fits a country where living life to the fullest & enjoying the party are deeply valued.
Then Erwin asked the question he'd been leading up to: "What are the metaphors of the culture that you are in?" And since the majority of us in the audience were from the U.S., he answered the question for us: "Mickey Mouse. Disneyland."
Of course, I was prepared at that point to hear your standard anti-Disney diatribe: [snob]"Just like Disney, Americans are shallow, interested in being lulled to political & moral sleep by a Pied Piper with promises of a fantasy world & happy endings."[/snob] But that wasn't where Erwin headed...
"Disneyland stands for the promise of imagination - that we can create something bigger & better & more amazing. It suggests that every one of us can live a heroic life." (This quote, btw, is paraphrased - this is what I can construct from my personal notes & my failing memory.)
With that nugget burrowing into my head, I began reading Erwin's most recent book, Soul Cravings (you can read a chapter that particularly moved me, 'cuz I blogged about it earlier this year: Pathos [Entry 24]) His premise is that each person has three needs:
- meaning - we want to know what we can know (truth) and what we can control (security)
- intimacy - we want to experience community (acceptance) and love
- destiny - we want to make a difference (success, signifigance)
Mix into a pile of books I received for my birthday on Disney & Disneyland...
- The Gospel According to Disney: Faith, Trust & Pixie Dust (Mark Pinsky)
- 101 Things You Never Knew About Disneyland (Kevin Yee)
- Disneyland Detective: An Independent Guide to Discovering Disney's Legend, Lore, & Magic (Kendra Trahan)
...along with my already well-documented obsession with the Disney parks and you've got yourself the makings of a world-class philosophical/theological rant.
I'll try to spare you most of my musings, which are probably only interesting to me & a couple of other Disneyphiles... still, I've started down this road, so join me as I address the key question here.
Why is that so many of us are drawn to Disneyland like a moth to a flame? (Or, to borrow from A Bug's Life, a mosquito to a bug zapper?)
I've come to believe that it's because Disneyland, knowingly or unknowingly, taps into all three of these core desires (or cravings):- meaning - In the world of Disney (and by extension, Disneyland), there are heroes & villains. Rather than a world that seems to be sometimes painted in shades of grey, the park offers a place where visitors can see good triumph over evil.
- intimacy - From encounters with characters to the special attention to guest relations that each Cast Member is trained in, the folks at Disneyland want you not only to enjoy the attractions but also to connect on a personal level. It's telling that none of their publicity materials (that I know of) advertise this as a great vacation for individuals - instead, they emphasize how experiencing the park together brings families & friends closer with the bond of shared memories.
- destiny - The park is designed to involve you in adventure after adventure - whether it's flying through outer space (Star Tours, Space Mountain) or dealing with pirates (Pirates of the Carribean) or facing ghosts (the Haunted Mansion) or exploring the wilds of Africa & Asia (the Jungle Cruise). Challenging your fears, diving headlong into adventure... these kind of experiences touch base with your need to do something meaningful with our lives - to escape the monotony of our everyday slog.
----------
For those of you in the reading audience who need to hear me quote some Scripture right now so you won't brand Erwin (or me, by extension) as a Mickey-ears wearing heretic, how about John 14:6?:
- destiny ("I am the way")
- meaning ("the truth")
- intimacy ("and the life")
Or how about 1 Corinthians 13:13, Colossians 1:5, 1 Thessalonians 1:3 & 5:8?
- meaning ("faith" - what is really true?)
- destiny ("hope" - where are really we headed?)
- intimacy ("love" - will we really know & be known?)
"Don't write stuff & produce stuff about answers - don't do that," Winter said. "Write stuff & produce stuff that will stir up cravings inside of us, because that's the DNA that God's put inside of us. You stir that stuff up, and that's where [people] want to go to church. That's when they want to talk about the good news." Ralph Winter, producer of the X-Men series, quoted in The Hollywood Project by Alex Field
Wednesday, November 21, 2007
I'm Still A Gamer, Really...
Pieces of Ate
Had a neat experience last night - I got to take my family to a special pastor's sneak preview of the new VeggieTales film, The Pirates Who Don't Do Anything.
Any long-time Veggie fan (and if you aren't one of those, what rock have you been hiding under?!) knows that the Pirates have a lovely theme song, a pivotal role in the Jonah movie (thanks to winning the Mr. Twisty contest), and even managed to host the Ultimate Silly Song Countdown.
Well, evidently everything we knew about the Pirates is wrong - they're actually cabin boys at the Pieces of Ate Dinner Theater who manage to have a wonderful time-traveling adventure filled with pop references for the parents (Days of Our Lives, the B-52's, etc.) and crazy set pieces involving cheese curls (of course!), pirates & some other stuff I just don't want to give away as spoilers.
We all really enjoyed the movie... Collin was so jazzed about it that he immediately asked if there was another movie after this one. It's so nice to take my kids to a film and not worry that they're going to get a bunch of adult/off-color jokes thrown at them... and, on top of that, to really resonate with the "moral" of the story. (No, the film is not explicitly Christian - I'd liken it to Narnia in the way it tells a story with Christian undertones... but then again, I don't remember any of the Narnia stories featuring remote control "labor-saving devices" or cucumbers who make rollercoaster jokes.)
The release date is January 11th... mark in on your calendars & go see it!
Friday, November 16, 2007
My Niece, The Equestrian
T-Minus 23 Days & Counting...
Our expedition to "see the Mouse" is getter closer & closer... the kids are incredibly excited, but I don't think they get close to my personal level of euphoria. (I am a complete nut when it comes to Disneyland.)
After a lot of research & reading, we've decided on a 6 night stay at the Candy Cane Inn. We'll drive down (about a 4 hour trip for us) on Sunday afternoon then hit the parks first thing on Monday morning. We'll have five days to explore Disneyland & California Adventure - which means we can start early in the morning (the boys got up at 6:45 am this morning!) then come back to the hotel to rest in the afternoon. Of course, once rested we can return to the parks to see them lit up each evening!
We're really looking forward to riding the Finding Nemo Submarines... even Collin, who is convinced he's going to see a shark. (He's correct, of course.) Braeden has decided he's tough enough to ride all four Disney mountains (the Matterhorn, Space Mountain, Big Thunder Mountain & Splash Mountain) - and I've promised him something special (probably a pin or a T-shirt) if he does it.
I can't say enough nice things about two guidebooks (Passporter & the Unofficial Guide) in helping us get ready for the trip. I also need to mention the wonderful folks on the Passporter discussion boards who have been incredibly helpful with all my questions & worries. There's lots of nifty "hidden" stuff involved in a Disney trip - and the above resources have helped us to ferret them out. (I'll let you know more when I write my trip report in late December.)
BTW, the beautiful picture of the castle all decked out for Christmas is from MousePlanet, another very cool site with Disney parks info.
Saturday, November 10, 2007
The Unofficial Guide To Catan, Part 2
- It's a pretty vicious game... between the Arsonist, the Spy & the Black Knight, you can do some serious damage to your opponent.
- It's a memory game... to play well, you need to keep track of which of five decks certain key cards are hiding. If you don't like memory games, this is NOT for you.
- It runs just a tad long until you've played it a number of times... your first game will run 2 - 2.5 hours with subsequent plays finally reaching the 90 min. mark.
Thursday, November 08, 2007
Will The Vampire People Please Leave the Lobby?
This really isn't a book review... let's call it a "book reaction". Of course, that doesn't keep me from saying reviewer-ish kinds of things about Will The Vampire People Please Leave The Lobby?: True Adventures in Cult Fandom, but that won't be my focus here.
I personally have a weird relationship with Buffy: The Vampire Slayer - I didn't watch the show while it was being broadcast. I only found it in late 2002, thanks to my buddy (Chris Herndon) loaning me the DVD sets during my 4 month stint as a 3rd shift customer service rep at JC Penney's Nashville call center. (There's another portion of my life that's blog-worthy... if not exactly G-rated. Remind me and someday I'll tell the tales of Panty Man, Lingerie Girl, and the inability of middle management to make up their ever-lovin' minds about darn near anything.)
So, on the nights that I wasn't working 10 pm - 5 am, I stayed up anyway (to keep my internal clock regulated) and watched movies & old TV shows. Thanks to Chris and the Internet, I watched the shows in order - actually watching Buffy/Angel in tandem on the seasons where they overlapped.
I liked the shows - a lot. Yes, I was bothered by the copious amounts of sex & blood, but (as in many other "questionable" shows that I've enjoyed & been moved by) none of their behaviors as characters were consequence-free. Episodic TV is has a huge advantage over film in this - you can take the time to show the fallout of bad and/or sinful decisions in 24 episodes/year.
One last bit of Buffy commentary before I return to the actual topic of the post... sigh. The first three seasons are really, really great (esp. 2 & 3) - and the first part of season 4 has some wonderful moments (including the episode, "Hush", which could be the best episode of the entire series), but when it turns into Frankenstein Meets The X-Files, it really falls apart. There are nice moments & characters for the rest of the run (I actually liked Dawn, if not the story that brought her into play), but seasons 5-7 are, for the most part, watching something wonderful grow less & less enchanting. Angel's first 3 seasons are also very good (again, esp. 2 & 3), but season 4 was a mess. Season 5 came back & reimagined the series in some very funny & interesting ways, but the impending cancellation & the loss of Buffy (the series) made for some pretty dark viewing. Consider yourself warned.
OK, two Joss Whedon notes (wonder if I'm EVER going to get back to the book?!):
- Yes, I'm aware of Buffy Season 8 (a comic book series authored by the creator of Buffy) - I just haven't read any of it yet.
- Yes, I've seen Firefly - both the series & the film - and it's one of those sad stories of something that was probably too good for television. (Join the club: I'm a fan of Boomtown, Sports Night & Kidnapped as well.)
Alrighty then, back to the point of this now way-too-long post. (Yes, campers, ALL of what proceeded that was geeky introduction. Sheesh.) Allyson Beatrice has written a snarky but enjoyable book about, well, it starts off about Buffy/Angel fandom & actually ends up being an autobiographical trip through Allyson's life.
What really struck a chord with me was not the details of the Buffy online fandom community (I've never even been particularly interested in discussing Buffy online) but the resonance that her experience in that online community had with my experiences in the world of board gaming.
She talks about how she "watched as people got their doctorates, passed the bar exam, got divorced, grappled with the death of a parent, left their homes & countries to start a new life." And then she says something pretty profound:
"Watched" is the wrong verb. I watched Buffy, and I engaged the fandom.
It's that engagement, the stories of how an online message board for the discussion of symbolism in a TV show about vampires & teenagers could turn into a living, breathing community that fascinated me. She talks about conventions & meet-ups, of how virtual connections turned into face-2-face connections...
...and I'm instantly transported back to my days on rec.games.board (anyone else out there remember Usenet?!) and how I hooked up with a gamer across town by the name of Rob Wood. I decided for safety's sake to meet him at the church I worked at, along with my friends Chris & Buster. That was in the spring of 1997... and by the fall of that year, he'd introduced me to Ted Cheatham, another online buddy who came through town on business & was always up for playing games.
Ted was my connection to what was to become Gulf Games, a wonderful twice-a-year invitation only family gaming event - which he started with Greg Schloesser (When they first met after chatting over the Internet, BOTH of their wives were sure they were about to go meet an axe murderer) & Ty Douds.
Over the years, I've conversed with literally hundreds of gamers online - both inside & outside the U.S. Friendships have been formed from the constant communication - as Allyson so beautifully puts it in her book:
It's been three years since the series finale of Buffy aired, and I still have a hard time telling people just how it is that I have a bed in which to sleep in thirty-two states and five countries.
Someday, it'll be socially acceptable to say, "Oh, we can stop in Des Moines for dinner. I know a couple of Vampire People there."
The next chapter is about her relationship with one of the writers of the show - and the odd blend of friendship & hero worship that can happen online. I've seen the same thing play out with some of the game designers in the board gaming world... again, a familiar resonant chord.
And at that point, the book pretty much takes a dive. (Told you I'd get all reviewer-like.) One really nice chapter about bringing an online friend to visit the U.S. (a cooperative effort by the online community) goes on too long, including pages of e-mails that really only have meaning to those who originally wrote them. (Did the editor fall asleep at the switch here?) There's some interesting bits about "Munchausens By Internet" and trying to save Firefly, but the strongest parts of the book are all up front.
Best part of reading the book: being reminded that I need to thank God for the gift of my internet family. Thank you, Jesus, for using something as mundane as an iMac to draw people into my life to love & be loved by...
