- the easiest game does not stop your turn when you "nick" the patient - instead, the computer simply docks you some points
- the next game does lock you out after you "nick" your patient - and if you take too long, you'll have to spend some your precious time giving him oxygen
- the third game times players on how fast they can remove ALL of the offending organs
- and the final game randomly chooses a 2nd player as a "specialist" to take over that particular bit of surgery if the active player nicks the patient
Another nice touch - the entire game is packaged in a folding case that looks like a medical kit & is about half the size of the original game.
As well, there are new organs to remove - oops, excuse me. The game calls them "Funatomy." (I had my gall bladder removed last year - and at NO POINT would I call it "funatomy.") Anyhoo - we now have "texters thumb" and "video controller wrist" and a particularly insidious/difficult piece called "belly button fluff." The only classic piece that's gone is the rubber band - instead, you've now got a "twisted knee" piece that must be manipulated down a winding track to a place large enough to remove (near the foot). This is good, as my friends were always having to hunt down a new rubber band for their game.
I've rated this a "6" on Boardgamegeek- though it might well be a "7". It plays cleanly, quickly & the computer chip even keeps score for you. All in all, this is a lesson in how to take an old classic (that wasn't all that classic in terms of game play) and turn it into a very enjoyable little game.