Friday, November 18, 2016

#3: 7 Wonders (Mark's 100)



7 Wonders

Mark's Ranking
  • 2014: 3rd
  • 2012: 21st
  • 2010: prior to publication
  • 2005: prior to publication
  • rank: 28
  • rating: 7.8
Print Status
  • in print
Why It's On The List
  • Card drafting meets civilization building... and it's playable with 3-7 players in a pretty consistent 45 minutes. No "wonder" it got all those awards... 
Tips & Tricks:
  • I'm a big enough fan to picked up all of the available expansions - Leaders, Cities, Wonder Pack & Babel. And with experienced players, I like playing with all of them, though it is a bit overwhelming.
  • Cities is the easiest expansion to add to the game - and it contains the rules for team play, which is actually pretty cool.
  • The laws portion of Babel and Leaders are the two most difficult expansions to add - they have lots of new symbols that can confuse players.
  • You don't have to jump on the science train to score big points - but you do need to burn up science cards for cash or wonder building to prevent others from doing it.
  • Military still doesn't make sense to me - the worst point loss you can take is -6... and it can be less than that if you can talk your neighbor(s) into a truce.
  • 7 Wonders: Duel is a fantastic game (a two player civ builder) and I can't wait to try Pantheon (the expansion).
Extras
  • Here's my first look at the Cities expansion after I played the prototype.
  • I wrote a preview of the Babel expansion back in 2014 as well.

No comments: