Showing posts with label Opinionated Gamers. Show all posts
Showing posts with label Opinionated Gamers. Show all posts

Tuesday, May 27, 2025

Heroscape News: Zed Nesbitt Soars into View Whilst The Good Folks At Renegade Deal With Tariffs


Welcome, Heroscape friends (and those who don’t play/collect the game but actually like reading my oddball takes on board games laced with pop culture references and other nonsense)! We’ve got two items to deal with today.

First, I’ll give a quick review/recommendation about Air Marshall Zed Nesbitt, the newest BIG figure that released this month. Second, we’ll talk a little bit about tariffs and the workaround (of sorts) for summer 2025 Herospace releases from our friends at Renegade Game Studios. It’s a distinct possibility that I may insert a bit of personal political opinion into the second discussion. 

Zed Nesbitt: Any Landing You Can Walk Away From Is a Good One

The first thing you’ll notice about Zed is how large the zeppelin is… seriously, look at it!


For comparison, the only figure larger than the Air Marshall (from the last year of Heroscape) is the golden dragon, Xenithrax the Vineweaver. However, due to the unique shape of the figure (see the picture above), the airship is a lot more maneuverable than other recent “biggies” like Queen Maladrix or the Iron Lich.

Beyond his rather obvious flying powers, Zed can also Skyhook up other small & medium Vorid figures and carry them with him. I think this will be especially helpful once the Tanuki Trickster common squads are released this summer. Zed can also Crash Land – taking a wound to his figure and getting a FIVE dice attack on every adjacent figure. (I’ll note from personal experience that this is [a] lots of fun to do, and [b] needs to be used judiciously, as the airship can quickly be set upon by those figures who survive the impact.)

I’m pleasantly surprised how well this figure turned out – this was always one of the most fanciful designs of the HasLab version of Age of Annihilation. It’s actually better balanced than Xenithrax – though I would be careful about knocking it over mid-game as it is big enough to rearrange a number of smaller figures when it goes down.


Tariffs and Heroscape

In late April, the good folks at Renegade Game Studios let those of us here in the U.S. know that the next wave (Boiling Tension – releasing around GenCon in August) will be affected by the ridiculously high tariffs currently in place.
The recently imposed tariffs came after we had already started manufacturing on August Heroscape titles. They significantly increase what we pay to bring these releases to life. Unfortunately, an increase of up to 145% to our manufacturing cost is not something we can fully absorb. We are doing our best to absorb part of them with the hopes that they at least come down to a more manageable level in the future. We waited until the last possible minute to make this decision but now we are at a point where we must ship the next wave or miss our release date. 
So, due to tariffs, Heroscape items will have the following new MSRPs:
  • Scavorith, Lord of Ruin UNPAINTED – $30
  • Scavorith, Lord of Ruin PAINTED – $40
  • Imperator Kayne UNPAINTED – $30
  • Imperator Kayne PAINTED – $40
  • Revnan Acolytes & Grave Grim UNPAINTED – $40
  • Revnan Acolytes & Grave Grim PAINTED – $60
  • Molten Crustaceans & Tanuki Tricksters UNPAINTED – $40
  • Molten Crustaceans & Tanuki Tricksters PAINTED – $60
  • Heroscape Glyph Pack – $30
  • Heroscape Lava Fields of Valhalla – $70
Here’s the good news:
  • They are still on track for August and the Fall releases.
  • All Gen Con events, Store Championships, local tournaments, and Valkyrie Trials support remains unchanged. 
More good news from my perspective – the tariff bump is only $5 for each item.

I’ve written about the foolishness of tariffs more than once on my personal blog – most recently with an extensive series of quotes from game publishers. W. Eric Martin and BGG News are doing a great job of keeping us informed about how this unbelievably short-sighted (and quite possibly unlawful) imposition of these tariffs is damaging our hobby. Please do yourself a favor and keep informed about this – and reach out to your congressional representatives to let them know your opinion.

It’s hard to get a good picture of Zed himself due to the airship blocking overhead light – but I made sure you got one!


I received review copies of the new Heroscape material – Wave 1, Wave 2, and Wave 3. Back in the day, I did receive some promo figures, a couple of Volcarren Wasteland boxes, and a wave of figures as a “thank you” for my work as a playtester. (I also received a very cool Heroscape T-shirt which fit 42 year old Mark but isn’t as kind to 60 year old Mark. But I still have it hanging in my closet.)

A version of this review originally appeared on the Opinionated Gamers site.

Please note: any political commentary about tariffs and/or the current administration is my own and does not necessarily reflect the views of the Renegade Game Studios.

Monday, April 14, 2025

Heroscape: Heavily Armed Woodland Creatures and the Stuff of Nightmares


Actually, there’s more nightmare fuel than adorable animal warriors in the trio of April 2025 figure releases for Heroscape – but all three sets bring something interesting to the table. (OK, to the table covered in that cool interlocking Heroscape terrain.) This is actually the second part of the Rising Tide wave – if you’re interested in the first part, you can check out my review from earlier this year.

A quick reminder for those of you playing along at home: Heroscape is a miniatures skirmish combat game played on a board constructed out of (incredibly cool) plastic terrain pieces. (Seriously: folks who play with other minis systems have used this 3D terrain because it works so well.) Since the theme is a battle for dominance in world where the Valkyrie Generals can recruit warriors from multiple times & dimensions, there is a wild mixture of heroes & squads – aliens & Matrix guys & Braveheart & dragons & robots & kung fu monks & gorillas with guns, to name a few. More recently, the good folks at Renegade have added polar bears & space pirates, to name a few more. And it’s one of my favorite games

With that out of the way, let’s take a closer look at the three new figure sets… and a quick glance at some promo figures.

Oathbound Phalanx and Oathbound Legionnaires

When I used “the stuff of nightmares” in the title of this review, this is primarily what I was talking about. Not only does the Oathbound Phalanx look like something from a very bad dream… it also has some powers (when paired with the Oathbound Legionnaires) that make it a truly frightening enemy on the battlefield.

Overhead view – Sonlen is in serious trouble.

The Phalanx can use its “Break the Link” power to drop any or all of the Legionnaires on its army card. Additionally, the Legionnaires are bonded to the Phalanx and get a turn after it has a turn. Legionnaires on the army card can also be used to absorb attacks… and gathering them onto the Army card lets them unleash a powerful All As One special attack.

The Oathbound Legionnaires – all four of them – have their own power tied to the Phalanx. In lieu of attacking, they can rejoin the Phalanx (being placed on the Phalanx army card.) Coupled with their Climb ability and using Disengage to skitter away from powerful foes, their symbiotic relationship with the Phalanx makes them a formidable opponent.

You’ll notice that the Phalanx isn’t actually a ball (see the overhead picture above). He’s flatter than I thought he would be – though his figure doesn’t fit well between tight obstacles. Of course, he makes up for that with the absolute freakish nature of his powers to shed & gather Legionnaires.

Of the three sets, I think this one probably has the most utility in building out Heroscape armies. In our last game, my son Collin used the Eisenek figures to soften up my team and then shredded me with the Oathbound crews.

Collin, during the softening up phase of our last game.

Wing Commander Tuck Harrigan & Vorid Glidestrikers

I think it’s only fair to note that Tuck Harrigan and the Vorid Glidestrikers are not only cute woodland creatures with advanced weaponry, but, like Liam Neeson in TAKEN, they possess a “very particular set of skills”. Both the Glidestrikers and Tuck do not start on the battlefield – instead, they fly in during the battle. Tuck does so based on a 20-sided die roll, while the Glidestrikers do so one at a time as order markers are revealed on their card. Additionally, Tuck’s arrival allows him to take order markers from teammates that haven’t been revealed yet – giving him multiple turns to attack from wherever he chose to land on the board.

The Glidestrikers and Shiori trying to fend off the Oathbound assault.

All of these Vorid creatures are slightly harder to hit from range – but they don’t have big attack or defense numbers. Their usefulness is derived from their ability to capture high ground points and glyphs at appropriate moments in the battle.

I think I sorely misused them in our last battle – I would have been much better off waiting until Collin’s forces were spread out where the “flying sniper” virtues of these figures would have been much more powerful.

I’m a big fan of the Vorid figures – and I’m looking forward to the Tanuki Tricksters and Air Marshall Zed Nesbitt (who is releasing a month ahead of schedule in May!) to join the ‘team’.

Queen Maladrix & Festering Honor Guard

The final set of the April 2025 releases is yet another devotee of the Valkyrie General Revna – yes, the same evil dude who recruited the Eisenek and some seriously spooky Kryie. Queen Maladrix and her Festering Honor Guard (which would be an excellent punk band name, btw) bring a new twist to Heroscape – the ability to infest living enemies with utilizing the remains of her dead Honor Guard members.

The Queen & her Festering Honor Guard threaten Shiori.

Much like the Oathbound Phalanx & Legionnaires, you’ll want to recruit the Queen and this squad as a pair. Their various powers are tightly linked:
  • Bonding allows the Honor Guard to take a turn prior to the Queen
  • As mentioned, the Queen can infest adjacent unique heroes with the dead figures of her Honor Guard
    • That parasitic infestation can potentially kill the hero, leaving a revived Honor Guard in its place
  • If the Queen is destroyed, the Honor Guard has a Motherless Rage which gives them +1 to their attack value
Sending the Honor Guard out into battle – knowing some of them will die – and following up with Queen Maladrix using her double attack power coupled with the ability to infest… yikes. I look forward to giving her another try soon!

Extra Credit: Sgt. Drake, Shiori, and the Thraxis Dragoon

Sgt. Drake is not loving the presence of the Festering Honor Guard.

Those of you who’ve been reading my voluminous writing about the new Heroscape (links below for those who are interested) already know that Renegade Game Studios solved one of the issues with the original Hasbro run of Heroscape – the difficulty in finding promo figures. (I checked on a Heroscape resale site last week – my Master Win Choo promo figure is going for – wait for it – nearly $300. A single figure. What the heck?!)

What Renegade has done is promise to release promo figures through general distribution once the event(s) they are connected to are finished. They have already released three of those figures:
  • a new version of the classic Heroscape hero, Sgt. Drake (seen in the picture above)
  • a new version of Shiori, the purple-clad ninja (seen in previous pictures in this article)
  • Cornelius Breech – part of the space pirate group (sadly, I don’t have him… yet)
The next figures that are coming are the Thraxis Dragoon (seen in the picture below), Major Q11, another new version of Raelin, and a mole with a drill named Decker the Burrowbreaker. At least some of these newer promos will come unpainted – as did the Dragoon. (You’ll notice he’s painted now – a talented gentleman from my FLGS did a great job with him for me.)

I really appreciate this way of taking care of those of us who don’t get to major conventions and/or play in many store tournaments.

Thanks to Nathan, a painted Thraxis Dragoon works to escape Sgt. Drake and his jet pack.

Closing Thoughts

The new set of figures (and promos) are all welcome additions to my Heroscape collection – and offer some interesting decisions when you’re drafting armies, depending on the terrain (Maladrix is going to have a tough time with tight spaces) and objectives (the Glidestrikers will be huge in landing on tough to reach glyphs).

Obviously, this isn’t where you should start if you’re just jumping into Heroscape and the battles of Valhalla… but I’m impressed with the creativity in each set.

As noted above, I received review copies of the new Heroscape material – Wave 1, Wave 2, and Wave 3. Back in the day, I did receive some promo figures, a couple of Volcarren Wasteland boxes, and a wave of figures as a “thank you” for my work as a playtester. (I also received a very cool Heroscape T-shirt which fit 42 year old Mark but isn’t as kind to 60 year old Mark. But I still have it hanging in my closet.)

Monday, February 24, 2025

Heroscape: Yet Another Love Letter


I know, I know… some of you are tired of reading my reviews that wax eloquently about my deep & abiding love for all things Heroscape. I apologize in advance – this isn’t going to be a substantial departure from my previous missives.

Once again, let me note for those of you who’ve been living under a gaming rock for 21 years that Heroscape is a miniatures skirmish combat game played on a board constructed out of plastic terrain pieces. Since the theme is a battle for dominance in world where the Valkyrie Generals can recruit warriors from multiple times & dimensions, there is a wild mixture of heroes & squads – aliens & Matrix guys & Braveheart & dragons & robots & kung fu monks & gorillas with guns, to name a few.

And it’s one of my favorite games…


What exactly did Renegade Game Studios release for Heroscape this spring?

There are six items in this wave (released TODAY, February 24!):

The Rising Tide release has a second wave coming in April 2025 as well.

I’m new to Heroscape. Are these Wave 3 boxes a good way to get started playing?

Much like Wave 2, the Wave 3 army boxes are excellent additions to a Heroscape collection – but by themselves don’t contain enough figures to act as a starter set. The terrain boxes are a great way to expand your ability to build maps but don’t contain any figures. In addition, none of these releases come with order markers, battle dice, or rulebooks.

The Wave 1 releases (the Master Set & the Battle Box) are the place to start if you’re new to Heroscape. The Battle Box is an excellent “let’s see if I’ll like this” set with six unique characters and enough terrain (including Laur trees and wellspring water tiles) to give you the flavor of the bigger game system. The larger Master Set offers a great variety of figures (including the first squads of the new system) and possible scenarios.

My recommendation to new players: buy the Master Set & Battle Box, followed by the Lands of Valhalla terrain box to let you build bigger boards. From there, you’ll want to look at armies you want to fill out (polar bears, nudge, nudge) and other kinds of terrain you’re interested in.

An important note for both newbies and old skool Heroscape players: all of the heroes and squads in the Battle Box, Master Set, and Army Expansions (through Wave 3) are unique – meaning you cannot field more than one of them per army. This is a money saver for those of us who were used to buying 2-3 copies of each blister pack of squads in order to be able to field sufficient numbers of zombies or Blade Gruts or Granite Guardians.


Are these good purchases for those of us who’ve been collecting Heroscape for years?

This question is a little bit more up my alley. I own at least one (and often more than one) of everything from the original run of Heroscape (2004-2010) as well as Wave 1 and Wave 2 of the new era of ‘Scape.

While there are a number of classic Heroscape thematic groups that I enjoy – it’s always fun to field an elf army or a bunch of secret agent types with some Gorillanators – I’ve come to love the newest burgeoning group: the heavily armored polar bears. Knight Primus Adelbern & Ordo Borealis are perfect additions to the Frostclaw Paladins from the Age of Annihilation set… in fact, put all of them together and you have a nearly 500 point team that can both deal and absorb a lot of damage. The Ordo Borealis squad’s ranged capabilities combined with their slightly beefier hit points (for a squad) work really well when they, like Obi-Wan Kenobi, have the high ground. (My apologies for the gratuitous Star Wars prequel reference.)

The Hellforge Mandukor is an excellent addition to the Eisenek warriors introduced in late fall 2024. He/it (not sure?) combines nicely with the Iron Lich and the Necrotech Wraithriders. His Blast Furnace power means that he needs to keep away from his teammates – but he’s absolutely brutal against squads. (Thankfully, figures with Lava Resistance aren’t affected – so I’m wondering what a fight between him vs. Brunak & some Obsidian Guards would end up.)

The final set of figures for this February release in the Rising Tide arc contains two very interesting heroes: Halushia, Scion of the Wild and Sonlen (an elf archmage). Those of us who’ve played Heroscape for a long time have incredibly fond memories of the original Sonlen and the tiny dragon riding on his shoulder. As time has passed, Sonlen now rides dragons… and continues to fight for Ullar. His healing powers are beyond nifty – they can even be used if he flies over a friendly figure – and when he’s fighting in close combat, his dragon joins him in battle. Halushia is a centaur (well, the Heroscape lore folks call him a “Dryan”) who has a ride-by special attack that lets him plow through groups of enemies and inflict damage. He also is able to use the trees and bushes of Valhalla to reduce the defense of enemy figures when they are near them. Both are excellent additions to the Ullar cause.

I do have some requests of the Renegade team:
  • more polar bears, please
  • more Eisenek (we’re not quite at the point where you can field an entire Eisenek team)
  • more beasts (Halushia is the third figure that can control small & medium beasts… but so far there are only the two beasts from the Battle for the Wellspring box)
  • more classic characters in new forms (for example, what does Agent Carr look like now?! Or Taelord?)
Are the new terrain pieces worth it?

Now, let’s talk about the terrain boxes. Both the Swamps of Valhalla and the Snowfields of Valhalla add terrain types that will be new to recent converts – but are “old skool” to those of who’ve been playing a while. Swamp terrain originally appeared in the Swarm of the Marro big box while snow & ice came in the Thaelenk Tundra sets. Both sets contain a large amount of “thin” terrain (swamp water & ice) – including some in the new 3 hex configuration (which I like a lot). Both sets also have two “obstacles” – two snow-dusted evergreens for the snowfields and two red-leafed bushes for the swamp. This is also the first time we’ve had 24 hex snow pieces, which makes it much easier to create large snow-filled boards.

While I wish there had been a bit more terrain pieces in each box (and more trees & bushes!), I get that putting a larger set together would have hiked the price to an unacceptable level. As it is, new players who want to build swampy or snow-filled boards will need to spring for a second box.

For long-time players, the terrain pieces generally match the same pieces from the original game – with the exception of the ice pieces. Hold on – I’m not actually complaining about this. I like the old ice pieces but I think the new ones work well and are not a glaring change from the original Tundra sets.

“Old” ice on the left, “new” ice on the right.

How are the scenarios in the various sets?

There are no new scenarios in the boxes for this release.

How does the future of Heroscape look to you?

I’m still very excited about all the new stuff… and it’s causing us to bring out the older stuff as well & create massive battles (and a great deal of fun)!
  • We continue to expose new players to Heroscape… and the response is overwhelmingly positive. (A few of them have even started collecting ‘Scape themselves.)
  • The second part of the Rising Tide story arc is only a couple of months away – which includes three more army boxes and an official paint set.
  • Renegade continues to support in-store and competitive play with organized play sets, the excellent Battle Network site, and a series of very cool promo figures.
  • Keep an eye open – I’ve covered the RenegadeCon release and the info dump about this summer’s Heroscape offerings (the story arc is “Boiling Tensions”).

As noted above, I received review copies of the new Heroscape material – Wave 1, Wave 2, and Wave 3. Back in the day, I did receive some promo figures, a couple of Volcarren Wasteland boxes, and a wave of figures as a “thank you” for my work as a playtester. (I also received a very cool Heroscape T-shirt which fit 42 year old Mark but isn’t as kind to 60 year old Mark. But I still have it hanging in my closet.)

This post originally appeared on the Opinionated Gamers site.

Thursday, October 24, 2024

Another Wave of Heroscape (And Questions!)


When Wave 1 of the new era of Heroscape released in August, my sons & I put out a rather long post to answer a plethora of questions about Heroscape: Age of Annihilation. I thought it fitting that we continue the format to preview/review the Wave 2 material that is being released this month.

Once again, let me note for those of you who’ve been living under a gaming rock for 20 years that Heroscape is a miniatures skirmish combat game played on a board constructed out of plastic terrain pieces. Since the theme is a battle for dominance in world where the Valkyrie Generals can recruit warriors from multiple times & dimensions, there is a wild mixture of heroes & squads – aliens & Matrix guys & Braveheart & dragons & robots & kung fu monks & gorillas with guns, to name a few. And it’s one of my favorite games…

What exactly did Renegade Game Studios release for Heroscape this fall?

There are five items in this wave:

I’m new to Heroscape. Are these Wave 2 boxes a good way to get started playing?

The Wave 2 army boxes are excellent additions to a Heroscape collection – but by themselves don’t contain enough figures to act as a starter set. The terrain boxes are a great way to expand your ability to build maps but don’t contain any figures. In addition, none of these releases come with order markers, battle dice, or rulebooks.

The Wave 1 releases (the Master Set & the Battle Box) are the place to start if you’re new to Heroscape. The Battle Box is an excellent “let’s see if I’ll like this” set with six unique characters and enough terrain (including Laur trees and wellspring water tiles) to give you the flavor of the bigger game system. The larger Master Set offers a great variety of figures (including the first squads of the new system) and possible scenarios.

An important note for both newbies and old skool Heroscape players: all of the heroes and squads in the Battle Box, Master Set, and Army Expansions (through Wave 2) are unique – meaning you cannot field more than one of them per army. 

Are these good purchases for those of us who’ve been collecting Heroscape for years?

This question is a little bit more up my alley. I own at least one (and often more than one) of everything from the original run of Heroscape (2004-2010) as well as Wave 1 of the new era of ‘Scape.

Giving Ullar two additional Kyries – particularly these two – strengthens a number of the older figures (Saylind, Atlaga, the Protectors of Ullar). The Revna Kyrie is a powerful tag-team partner with Misarex (released in Wave 1). Glinerva the Kyrie Warrior can not only protect her fellow Aquilla warriors but almost any who fight by her side. Finally, the Vydar Kryie (Queen Qhyrion) is a beast of a warrior in her own right – and a welcome addition to any army.

The Army box with Eisenek warriors is a powerful one-two punch. The speed of the Necrotech Wraithriders is supplemented by bonding with Iron Lich Vicerot and his ability to inject them with a vile substance that enhances their powers. It’s also important to mention that they look really cool on the battlefield as well. 


All of the figures in wave 2 are useful – both in armies created solely with “new era” characters and “all time” armies. Our games with them have shown some weaknesses (don’t let your Kyrie get trapped by a horde of smaller figures) and some amazing strengths (the aforementioned Vile Injection power). 
Collin: As someone who grew up with classic ‘scape and has a small collection of old figures, they’re definitely a LOT of fun to play mixed in with old sets. The Kyrie box especially has a lot of synergy with various figures throughout Heroscape’s history. Most notably, Mielki can provide defense for Ullar kyrie, of which only one exists in new scape figures.

As for the big metal crab and his roly-poly companions, they’re solid figures to add to your collection, but as of right now they primarily synergize with themselves.
Are the new terrain pieces worth it?

The addition of 3 hex water pieces allows for easier creation of very interesting boards – hopefully illustrated by the pictures added here of two boards I built using only the terrain pieces from Wave 1 and Wave 2. (The first of these boards is actually an older Heroscape map originally intended for two Rise of the Valkyrie master sets – the current available terrain is more than adequate to rebuild a close facsimile of the original design.)


It’s nice to have the 24 hex sand tiles as well… particularly when you’re looking to give a map design a particular feel. (This second board is one of my own creation – which actually worked pretty well.)


I did some quick figuring (spreadsheets are our friends) to compare the number and types of tiles in the “classic” sets vs. the “new era” sets… and while the original sets had a few more pieces:
  • Rise of the Valkyrie 85
  • Swarm of the Marro 75
  • Age of Annihilation 74
  • Battle for the Underdark 34
  • Battle for the Wellspring 31
  • Lands of Valhalla 63
…the new sets compare favorably when you count the actual number of hexes:
  • Rise of the Valkyrie 359
  • Age of Annihilation 330
  • Lands of Valhalla 300
  • Swarm of the Marro 232
  • Battle for the Underdark 145
  • Battle for the Wellspring 117
How are the scenarios in the various sets?

There are no new scenarios in the Wave 2 boxes. 

How does the future of Heroscape look to you?

The future looks really positive… for a variety of reasons.
  • The Wave 3 announcement last week had six army boxes (in two waves – February 2025 & April 2025) along with two more terrain boxes and an official paint set.
  • There were a number of very positive hints during the Game Designer Roundtable at RenegadeCon about future development.
  • Wave 1 sold out pre-orders for certain boxes direct from Renegade… taking them to a second printing.
  • The Sgt. Drake promo figure is now available through Renegade.
  • New players exposed to Heroscape in our orbit have quickly become fans… and began purchasing their own sets!
Collin: There’s a LOT of exciting things coming, give me more robots and polar bears!!!!
Let the battles continue! (Or, in our case, happen even more often!)

—–

Want to read more Heroscape coverage (written by me!) from the Opinionated Gamers site?
How about some stuff I wrote back in the day about Heroscape for this blog?
As noted above, I received review copies of the new Heroscape material – both Wave 1 and Wave 2. Back in the day, I did receive some promo figures, a couple of Volcarren Wasteland boxes, and a wave of figures as a “thank you” for my work as a playtester. (I also received a very cool Heroscape T-shirt which fit 42 year old Mark but isn’t as kind to 60 year old Mark. But I still have it hanging in my closet.)

Thursday, August 22, 2024

10 Questions About The New Era of Heroscape


While I wasn’t able to attend GenCon and the events celebrating the return of Heroscape after fourteen years, I did have the privilege of receiving review copies of the first wave of releases… and so, it’s time to answer some questions. 

Luckily for you, gentle readers, I’ll be assisted in this by my two sons – both who grew up playing Heroscape and are now gamers in their own right. Braeden is 23 and Collin is 19… and between us we have 50+ years of experience at the game.

Over the last month, we’ve had the opportunity to play 12+ games with the newly released material.

Before we get started, let me note for those of you who’ve been living under a gaming rock for 20 years that Heroscape is a miniatures skirmish combat game played on a board constructed out of plastic terrain pieces. Since the theme is a battle for dominance in world where the Valkyrie Generals can recruit warriors from multiple times & dimensions, there is a wild mixture of heroes & squads – aliens & Matrix guys & Braveheart & dragons & robots & kung fu monks & gorillas with guns, to name a few. And it’s one of my favorite games…

What exactly did Renegade Game Studios release for Heroscape this summer?

While the pre-orders are shipping out now and those who attended GenCon had access to the new stuff, the rest of the gaming world has to wait for the street date of the wave one release – August 29.

There are actually five items in this release:
Note: since this piece originally ran on the Opinionated Gamers website, Wave One of Heroscape is sold out at the publisher level. Distributors still have copies, as will your friendly local game store. There is a reprint on the way of the Wave One boxes that should be available by the end of 2024.

Braeden playing Heroscape this summer (pre-Age of Annihilation)

I’m new to Heroscape. Are these boxes a good way to get started playing?

The three of us are probably not the best people to judge these releases for newbies – I bought my first Master Set (Rise of the Valkyrie) within days of it being released in 2004 and both of the boys have been playing since they were able to read the cards. 

But Collin & I anticipated that problem, so we started playing the new material by itself – first the Battle Box and then the Master Set, then combining them together. The last few plays we finally began to add in “classic” Heroscape figures and terrain.

The short answer is pretty simple: yes, these boxes work as an introduction to Heroscape. The Battle Box is an excellent “let’s see if I’ll like this” set with six unique characters and enough terrain (including Laur trees and wellspring water tiles) to give you the flavor of the bigger game system. The larger Master Set offers a great variety of figures (including the first squads of the new system) and possible scenarios.

The terrain box is not strictly necessary, but I like the additional variety that it adds to battlegrounds you can create. 

If I was a new player, I’d probably want both the Battle Box & the Master Set… combined, these have a similar impact to the original Master Set. (Yes, I know that Rise of the Valkyrie had 30 figures – 6 squads & 9 heroes – and that these two boxes only have 26 figures – 3 squads and 14 heroes. They are not identical – but as far as creating a playable set separate of any additional expansions, the two boxes work like the original Master Set did.)

An important note for both newbies and old skool Heroscape players: all of the heroes and squads in the Battle Box and Master Set are unique – meaning you cannot field more than one of them per army. If you want more terrain, your best bet will be to wait for the Lands of Terrinoth and Waters of Terrinoth boxes in wave two this fall.

Braeden: Wholeheartedly agree on getting both the Battle Box and the Master Set. New players will get a really cool spread of figures to play with (including the awesome giant vine dragon), but old players will have lots of new things to try out including some figures that allow for new synergies with figures we’ve played with for years. Personally I can’t wait to see polar bears fighting alongside Templar Cavalry, or battling the yetis for control of the glaciers. 

Collin: Agree on both of the above views about getting both the Battle Box and the Master Set. While the Battle Box is a good “let’s see if I like this” box, in my opinion, battles on the scale of 3 figures per player don’t exactly capture the grandiose, free nature of Heroscape that got me hooked on it. However, I find MOST of these six heroes almost a necessary purchase with the master set. (Except for Killian Vane III, my sworn enemy who I hate vehemently.) Without the characters in the battle box, a couple of the master set figures are left not quite purposeless, but close.
The "awesome giant vine dragon" Braeden mentioned attacking the Frostclaw Paladins

Are these good purchases for those of us who’ve been collecting Heroscape for years?

This question is a little bit more up my alley. I own at least one (and often more than one) of everything from the original run of Heroscape (2004-2010). 

I think the new boxes are excellent additions to my collection. In some cases, they lean into a character trope the original run never managed to get to (pirates!); in others, the characters are the heroes we never knew we needed (armored Lawful Good polar bears?! Sign me up!) The terrain works with my old terrain and in a number of cases (which we’ll get into in a minute, I promise) the new characters connect with older figures to make them work in new and better ways.

I know as a long-time player/collector that sticker shock on the new releases is an issue – particularly when you want the painted versions – but I think these prices are in line with what it costs to create such a game now. (Take a look at some of the other miniature-heavy board game releases on the market.)

Braeden: This is the advantage of having a dad who buys a lot of fancy board games. All I have to do is drive 2.5 hours home for the weekend and try all the new stuff. Something something, General Grievous- “These will make a fine addition to his collection”

Collin: However, the disadvantage to having a dad who buys a lot of fancy board games is that you inherit that addiction and spend a hefty chunk of your summer paychecks on old Heroscape lots off of eBay to prepare yourself for college. As a prospective buyer of new ‘Scape, the sticker shock is pretty real. I’ve played with and adore almost all of the new figures, (sans my arch nemesis Killian) and I’m still leaning towards pulling the trigger, but $225 for the master set and $65 for the battle box (painted, of course) is still a tough pill to swallow, seeing that you can still find secondhand copies of old master sets for less than $300 these days. A price I’m still willing to meet, but the promised continuation of support for Renegade’s reboot is sending my wallet into cardiac arrest.

You just mentioned that the painted figures are expensive. Are they worth it?

If you are talented at painting miniatures, the painted versions are definitely spend-y… but for those of us whose artistic skills peaked at finger-painting in kindergarten, it’s a cost I’m willing to bear.

As for the paint jobs, they are as good or better than anything previously in the Heroscape line. There are a few figures over the years whose paint jobs I adore – example: Sonlen, from the Swarm of the Marro Master Set – and the quality of the new boxes is equal or better than that.
Raelin has gone over to the dark side (aka Utgar).

It’s all well and good for you to talk about prices – but you got these boxes as review copies. That’s not cool.

That’s not a question – but it’s a legitimate frustration when you read a review by someone who got the game(s) comped to them.

So, if the review copies hadn’t come through, I had/have money in my gaming budget that was earmarked to buy the painted versions of the Wave 1 releases.  

Collin: Hi there, it’s me again, son that 100% doesn’t have a crippling addiction to Heroscape. My dad may not have to pay this price because of his review copy, but I sure will. Am I slightly jealous of my dad? No. I’m VERY jealous.
Collin beating me playing with the new Heroscape Master Set

Are the new terrain pieces (wellspring, Laur trees, new style ruins) good?

There’s been some online griping about the new trees… but I haven’t felt like they were a problem. (See the picture of the latest board I built for Collin & I farther down in this post.) 

The wellspring tiles are a clever way to create new objectives for battles – objectively, they’re just sparkly white water.

The new ruins system has chunky posts with a hooked system for hanging “walls” between them. They look great (in part thanks to the wash that helps the detail stand out) and can be used in a variety of ways. My only quibble is that I’d like a wall piece that is long enough to go across a hex rather than just down the spine.

Braeden: The new walls are really cool – their expandable nature will allow Renegade to add more pieces to them later on.

Collin: The walls are a lot of fun to mess around with, although at the moment I don’t feel as if I can build big castle walls like I want to – even with more than one master set. As of right now, they feel like very customizable versions of the old ruins from Rise of the Valkyrie, rather than a reimplementation of the Fortress Terrain. I’m curious to see how they expand the system further. As for the Jungle Trees, those pieces are designed in such a way that they’re slightly frustrating for me to use. They’re very workable, they just don’t sit 100% flat on top of another piece when there’s stuff connected to it, and that bothers me, but not enough to call heresy as people I’ve seen on the internet have been doing.

I read somewhere that they changed some of the point costs for older figures. What’s that about?

Re-costing heroes & squads has long been a discussion topic amongst Heroscape players. The most egregious mis-costing in my mind is still Taelord the Kyrie Warrior (though the appearance of his daughter, Loviatak, in the new Master Set makes his “posse” – the Minions of Utgar – a more viable option). 

For tournament play, the Renegade team re-costed the following figures:

RISE OF THE VALKYRIE
  • Raelin the Kyrie Warrior
    • Increased from 80 to 125 points.
  • Marro Warriors
    • Increased from 50 to 105 points.
  • Grimnak
    • Increased from 120 to 160 points. 
CREST OF THE VALKYRIE
  • Sir Gilbert
    • Increased from 105 to 160 points. 
UTGAR’S RAGE
  • Me-Burq-Sa
    • Increased from 50 to 70 points. 
  • 4th Massachusetts Line
    • Increased from 70 to 100 points.
DEFENDERS OF KINSLAND
  • 10th Regiment of Foot
    • Increased from 75 to 95 points.
THORA’S VENGEANCE
  • Deathreavers
    • Increased from 40 to 60 points.

I’d do more griping about these re-costings… except we played a game a week or so ago with Sir Gilbert leading the Frostclaw Paladins which showed off his Jandar’s Dispatch power with such clarity (Collin wiped both Braeden & I out) that I’m now loath to question any of these choices.

Braeden: My initial reaction to the tournament cost changes was something along the lines of “Who cares? It’s not like we are going to do any tournament play, let’s just use the old costs”. After the aforementioned Sir Gilbert debacle I changed my view significantly. Moving forward, it is likely wise to use the tournament costs if mixing old sets with the renegade released ones. 

The great part about these changes is that it lets Renegade adjust the balance dial on these old cards to fit into the new ecosystem without having to make reprints or sweeping ability changes. They now have a knob they can turn as cards become problems, or alternatively a way to make underplayed cards a bit more likely to see play (Taelord the Kyrie Warrior being the most egregious current example). Ultimately though, if you and your game group are playing casually. I would use the costs where your group has the most fun.

How are the scenarios in the various sets?

While we found a few of the scenarios we really enjoyed (The Wellspring’s Woe in the Battle Box and Ghosts of the Past & Annihilation in the Master Set), in general the scenario books are there to give you ideas to use your own creativity. 

I’ll offer some advice here:
  • The more points you give each player to build their army, the longer the game is. 
  • The timer-based scenarios are a great idea, but are trickier to design on your own. (Figuring out how many rounds to give players to accomplish certain goals is key.)
  • It is perfectly acceptable to build a battleground, throw out a point number, and play to the death. (We’ve done that a lot.)
  • Renegade will be posting free scenarios on the website starting in September 2024.
  • There is still an amazing repository of scenarios and battleground maps on Heroscapers.com (a fan-run Heroscape site from back in the day).
  • We managed to recreate my favorite multi-player Heroscape map using only the terrain from the new Battle Box & Master Set – I’ll Dance On Your Grave. It’s originally a single Master set scenario for 2 to 4 players… and it’s SHORT. (6 rounds). It’s essentially a reverse King of the Mountain – at the end of the six rounds, the player with the most points worth of figures in the sandy pit in the middle of the board wins the game. (You’ll have to mess with glyph and ruins placement, but the idea is still solid.)
Braeden: Can’t really speak to the included scenarios, but I am gonna echo my dad’s recommendation of I’ll Dance On Your Grave (or as my brother and I lovingly call it “The Pit”).

Collin: Scenario play has never been my favorite, I’ve always been a fan of to-the-death setups, but the two new official scenarios my dad mentioned and The Pit, I’ll admit are a ton of fun.

Collin & I playing a massive battle mixing old & new 'Scape (including Ticalla Jungle) - yes, I lost.

You didn’t talk about Basic Heroscape. Why not?

Basic Heroscape has been a fixture of the game since it was released in 2004… and I have never played it. Not even when the boys were little. It’s essentially playing on the Heroscape boards with no special character powers.

If you want to play that way, the army cards have the adjusted stats and the rules are in the rulebook. Not for me, thanks – the variety of powers and interactions are an integral part of the game for me.

Braeden: Basic Heroscape is the thing I look at when my 200 point hero dies and I stare longingly at the higher health and defense values.

Collin: I would care about basic Heroscape if there were point values and heroes had more than one hit point, but since they don’t, I’ll only look at them when I accidentally put my card the wrong face up.

How does the future of Heroscape look to you?

The future looks really positive… for a variety of reasons.
  • The Renegade team was incredibly responsive to feedback as we were doing our initial plays. As noted above, there are a couple of misprints in the battleground maps – which they promised will be corrected for the second printing as well as corrected versions being uploaded to their site for folks with the first edition.
  • Did you notice they said “second printing”? 🙂
  • The information we have so far about Wave 2 (coming in October) looks like two cool new figure boxes (Kryie & Eiseneks) two boxes of terrain for (a) new players, and (b) old players who want to build MASSIVE battlegrounds.
  • A display case picture was part of an earlier Opinionated Gamers report (thanks, Matt!) which shows a number of nifty things… including more Jandar polar bears. (See below)
  • The Heroscape Battle Network is live – making tournament play much, much easier. 
  • According to Renegade, there are plans for new release waves through early 2026.
Display case at GenCon 2024 of upcoming figures (from Matt Carlson's OG preview)

Let the battles begin! (Or, in our case, continue!)

Braeden playing Heroscape MANY years ago...

Want to read more Heroscape coverage from me on the OG?
Collin playing Attacktix about the same time he started playing Heroscape

How about some stuff I wrote back in the day about Heroscape for this blog?

As noted above, I received review copies of the new Heroscape material. Back in the day, I did receive some promo figures, a couple of Volcarren Wasteland boxes, and a wave of figures as a “thank you” for my work as a playtester. (I also received a very cool Heroscape T-shirt which fit 42 year old Mark but isn’t as kind to 60 year old Mark. But I still have it hanging in my closet.)