Tuesday, February 08, 2022

#92: Canyon (Mark's Top 100 2022)

    • rank: 4,563
    • rating: 6.3
    • published: 1997
    Print Status
    • out of print
    Why It's On The List
    • A trick-taking game (like Spades or Hearts) based on the Wizard model of changing number of cards dealt out each hand - however, the twist in the game is the scoring. You're actually raising canoes around the titular canyon, moving based on the number of tricks you take and the accuracy of your bid.
    Tips & Tricks:
      • Sometimes the order of players moving their canoes can cause you real problems... the key is to anticipate those situations and (if playing with Grand Canyon) draft the appropriate special power.
      • Bidding accuracy is as important if not more important than walloping people with using trump to win tricks.
      • It's just a few pieces of card stock, but I think that the Grand Canyon expansion is a wonderful addition to the game - it adds one-use powers that are drafted before each hand with the player in last place getting first pick.
      • I'm guessing this is one of the games that people will be responding in a "really? Canyon?!" - and I get that. But I've enjoyed every game I've ever played of this... and am actually excited each time it comes to the table. 

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