There's a lot more here than just pretty bits - but it's still easy to get lost in the "shock & awe" of the massive brick of terrain and the great figures. Under girding that, however, is two solid game systems (basic & master), fast gameplay, a perfect sense of playing to it's audience (throwing together LOTR, the Matrix, Viking hordes, dragons, the Terminator films), and the ability to create a wide variety of interesting scenarios. This is what Duel of Ages or Epic Duels want to be when they grow up.Heroscape was all that & more... and now it's dead. Well, as Mark Twain once (purportedly) said, "The reports of my death are greatly exaggerated." Because, unless Hasbro/Wizards of the Coast has manufactured the terrain out of some kind of special plastic that they can detonate by remote control and/or they've hired the Taelord & the Minions of Utgar to swoop down on game rooms 'round the world and steal back the stacks of miniatures, we can still play this wonderful game. (BTW, this would be the most effective use of Taelord & the Minions. In other news, Taelord & the Minions would make a great rock band name.)
- 4 Master box sets
- 13 waves of small figures
- 3 boxes of large figures
- 4 boxes of special terrain
I even got to have a small part in it - I was one of the playtesters for "hot lava death" and the surrounding figure waves. (That was fun - although the NDA [non-disclosure agreement] Hasbro required myself & my game group to sign is literally the ONLY legal document I've ever signed for playtesting.)
Thanks to Craig, Rob, Stephen & a host of other folks for creating & shepherding this wonderful game along. You can read more about them and about the "death" of Heroscape in an excellent post by Truth on his site, Heroscapers.com.
Anyone want to play? Braeden & I are trying to figure out how to build a swamp map with two Marro Hives!
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