Monday, December 29, 2014

#58: Web of Power (Mark's 100 - 2014)


Web of Power 

Mark's Ranking
  • 2014: 58th
  • 2012: 12th
  • 2010: 12th
  • 2005: 36th
  • appeared on all four lists
BoardGameGeek
  • rank: 276
  • rating: 7.34
Print Status
  • out of print... though it has just been re-published as Han 
Why It's On The List
  • An extraordinarily simple game of brinksmanship as various monastic orders struggle to influence medieval Europe. Quite possibly one of the best three player games ever designed.
Tips & Tricks:
  • Web of Power was reprinted as China - with some board & rules changes. I like the original better. (I have not played the newest reprint, the aforementioned Han.)
  • The designer (Michael Schacht) has an online gaming site where you can play not only Web of Power & China... but a series of 12 different boards using the same game system!
  • Make plays that enable you to put pairs into your hand - since they act as wild cards.
  • Tricky scoring tip #1: advisors only help if you win/tie on both sides of the connection. Don't get in a war you can't win - you're only helping the other guy.
  • Tricky scoring tip #2: don't take all but one building site in a country - you leave a spot open for one player to collect a lot of points w/a single play. You only need a majority in a country to garner all of the points.
  • There are a couple of expansions - both are print & play: The Vatican (which is ok) and Kardinal & Konig: Das Duell (which does a great job of making Web of Power work as a 2 player game).
  • One complaint: a direct translation of the German name (Kardinal & Konig) would have been much better name than Web of Power... it would have been "Cardinals & Kings".
Extras
  • Here's what I wrote about Web of Power for The One Hundred: personal & "official".

    No comments: