Dungeon Alliance
- rank: 2121
- rating: 7.61
Print Status
- in print
Why It's On The List
- A think-y, puzzle-y dungeon crawl that's dripping with theme and story. The designer (Andrew Parks) mixes deck-building with tactical movement on the board to create a rich world for competitive, cooperative, and solo play.
Tips & Tricks:
- Dungeon Alliance is not for the faint of heart - there's a lot going on here - but it's incredibly involving. In complexity, it is in the same range as the Mage Knight Board Game.
- Speaking of Mage Knight (which I also own)... I think they're both brilliantly designed games, but Mage Knight hasn't hit the table since I got Dungeon Alliance.
- While the game works with up to 4 players, there is a substantial increase in playing time with that many players. We have liked it better with 2 - smaller dungeon, less down time.
- It really shines as a solo game as well.
Extras
- Both expansions are highly recommended: the Champions expansion and the Adventure Packs.
- If you'd like to see more about the intricate stories behind the game, there are two webcomics that keep growing from the Quixotic Games team - I'm just going to link to the very interesting design diary about the comics on BGG.
- Andrew also wrote a great article on getting started with Dungeon Alliance.
- Finally, this is the second of two games designed by Andrew Parks on this countdown.
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