Ticket to Ride
- rank: 198
- rating: 7.4
- published: 2004
Print Status
- in print
Why It's On The List
- Gorgeous production coupled with easy gameplay... a classic theme (trains!) coupled with a classic Rummy set-collection mechanic... just as playable with 2 as it is with 5.
Tips & Tricks:
- Playing with 3 or 5 players is MUCH more cutthroat than playing with 2 or 4, due to how crowded the board can become.
- Figuring out the "choke points" on any map is an important step in choosing tickets both at the beginning of the game and as you take ticket turns later.
- We have a house rule that players can keep taking turns while someone decides on tickets as long as their action is to draw cards or take tickets. If a player is going to play to the board, they must wait until the ticket-taker has made their decision.
- Most importantly, this is an excellent "gateway" game for non-gamers.
Extras
- There are a number of expansions & stand-alone versions of the game. I'm partial to the 1910 card expansion - as well as...
- the Legendary Asia/Team Asia box
- the Switzerland/India box
- the Pennsylvania/United Kingdom box
- the Japan/Italy box
- I have played a number of other versions/variants... while I really enjoy the small versions (New York/London/Amsterdam), I didn't think that Heart of Africa or France were necessary expansions.
- And I don't like Ticket to Ride: Europe...
- The iOS app for the game is tremendous!
- Here's what I wrote about Ticket to Ride for The One Hundred... and for my personal top 100 in 2005.
- Here's my review of the Alvin & Dexter expansion.
- The picture is the Switzerland map...
- This is the second of two games on this countdown designed by Alan Moon.
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