Tuesday, May 07, 2024

#34: 7 Wonders (Mark's Top 100 2024)


7 Wonders


  • rank: 91
  • rating: 7.7
  • published: 2010
  • designer: Antoine Bauza
Print Status
  • in print
Why It's On The List
  • Card drafting meets civilization building... and it's playable with 3-7 players in a pretty consistent 45 minutes. No "wonder" it got all those awards... 
Tips & Tricks:
  • You don't have to jump on the science train to score big points - but you do need to burn up science cards for cash or wonder building to prevent others from doing it.
  • Military still doesn't make sense to me - the worst point loss you can take is -6... and it can be less than that if you can talk your neighbor(s) into a truce.
  • The new edition is nice - the symbols are easier to teach/use. (They are based on the system used for 7 Wonders: Duel - another game I highly recommend.)
Extras
  • I'm a big enough fan to picked up all of the available first edition expansions - including the oddball stuff like the Wonder Pack, the Anniversary Leader & Cities cards, and the Catan wonder. And with experienced players, I like playing with all of them, though it is a bit overwhelming.
  • Cities is the easiest expansion to add to the game - and it contains the rules for team play, which is actually pretty cool. (Note: team play will allow you to play with 8 players.)
  • Armada is quite enjoyable - and adds some nice twists to the game that require players to pay attention to more than just their immediate neighbors.
  • The laws portion of Babel and the Leaders expansion are the two most difficult expansions to add to the game - they have lots of new symbols that can confuse players.
  • Here's my first look at the Cities expansion after I played the prototype.
  • I wrote a preview of the Babel expansion back in 2014 as well.
  • I have not played the 2nd edition Edifices expansion - it looks like they rebooted some of the best ideas from Babel.

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